top of page

An Overview of Recent Events #9



Caged Arcanis

What kind of hunter keeps their prey locked away instead of allowing for a fair hunt?

Tuga, apparently. This gather commenced with the reveal that the Vargoth had

captured a number of Arcani and were using them as defensive measures. The town was

able to acquire special feed to assist in befriending the Arcanis who were subsequently

released.


The Arcanis graciously allowed additional conversations through the weekend and

provided some helpful answers to questions of the town. Unfortunately, Tuga also felt

the need to invite herself (a recurring theme). The combined force of the Arcanis and

adventurers successfully repelled her hunters–an auspicious beginning for the new

alliance.


Rescuing Mellorian Sappers

Victory alongside the Arcani aside, the rescue missions of Fortune’s Bend haven’t

always been successful. That doesn’t mean that we stop endeavoring to do better. When

the Howling Gates fell this past spring, the destruction introduced new difficulties in

the fight against the Vargoth. A team of Mellurian sappers had set out to the mountains

with the intent of creating an avalanche to bury the Vargoth at the Gates. While the

plan wasn’t originally successful, the town received word that the charges were active

but had yet to be detonated.


The focus of Saturday night: rescue the Sappers, finish the detonators, and set off the

bombs.


The majority of the town held off the Vargoth while the bombs were rebuilt. The battle

was, simply put, a horrific reminder of the brutal and relentless nature of the Vargoth. Forces on the beach struggled to stand against the ever-growing tide, forcing our people closer and closer to the water’s edge. There was no ability to push back. It took the full combat prowess and mental fortitude of the Purposed to stand against the onslaught while runners hunted for components of the detonators.


When the bombs were finally ready, the town as a whole was able to flee as the Sappers

and the Foxfall archers set off the explosions. Most escaped, leaving only one of the

town (and additional Sappers) to fall in the resulting avalanche that crushed the gates

and the Vargoth army.



Looking Forward

The town has spent the last two years trying to catch up to the assaults of the Vargoth.

It has been a constant act of chasing and trailing and hoping to make amends for the

town’s absence in the last few years.

The final morning of the gather, we set our sights on forward growth for the town and

for ourselves.


First, the town has been strengthening the Pact with Death for the last two years, and

the time has come to make a decision on the next seal. It was decided that the town

would pursue The Unwanted for the next step. Further ramifications of this choice are

expected at this upcoming gather.


The weekend then concluded with fighting; this time, for self-improvement and sport

instead of survival. The new Shadewalkers of the town brought everyone to the

Training Grounds of the Shade. All who have been pursuing new skills and passions

were able to learn and practice. After a weekend of anxiety and fear, it was a good

reminder of the joy of learning.


Mass Casualties in Old Valarmore: A cohort of some thirty individuals accompanied

Millicent Hurst to Old Valarmore to see if her blessing from the Tuneweaver could

protect Purposed from the howling Vargoth. Unfortunately, it still unfolded into great

tragedy with all but two visiting Death’s Gate. The whereabouts of Millicent herself are

still unknown.


Mists and Metal: The town aided in a recovery mission to search for missing Revenant

sent into the Mists of Eltiel. Rescuers slowly crept through the dark in heavy protective

gear while harried by the screams, giggles, howls, and whimpers of various creatures.

Information suggesting the location of bunkered survivors was discovered, as well as a

now-fully-metallic Revenant.


A Rakish Guest: The Rake visited! This is not unexpected: he seems like he favors

going to places where people fawn over him as he walks in. It was, however, still

enjoyable.


Void Excursions: A journey into the Void proved challenging for adventurers seeking

to negotiate with the Moth of Reclamation. While attempts to change some particularly

unsavory alchemical ingredients were successful, the Moth has warned of an impending

cost. The town still considers this a great victory and extends its thanks for Radovich

and Sydriel for their efforts.


A Grave Assassination Attempt: Who said the town is a peaceful place? Not Stavros

Graves! Assassins visited the town seeking to hurt anyone who had been an accomplice

of Millicent Hurst in her attempts to restore her voice.


Even Death May Die: Or, apparently not! A small number of the town travelled to

Merrigor to watch the Keepers of the Curtain hold trial for the necromancer Cyrix. He

was sentenced, executed, and escaped (in that order). The exact manner of resisting this

Death and Sever is unknown and under investigation.

Updates from the L’Dahn: Due to the sensitive nature of this topic, information has

been excluded. Please seek your favorite member of the L’Dahn Lineation to ask for

more clarification on current events!


E-rat-ication: Revelor the Imperfect acquired some of the more curious members of the

town to assist in the hunting of some dire rats for some unique (and poisonous)

components. Whoever tried consuming these, predictably, became ill.


Blessings, Banes, and Boon: Boon made a visit to the town after some fortune tellers

and oracles received visions of Boon and his monkey traversing through Aeledd. People

of Fortune’s Bend expressed interest in helping him deal with the monkey so that Boon

can continue to support others. The town also nearly unanimously agrees that the

monkey is deeply unsettling.


Commanders’ Meeting: In interest of helping to prevent such difficult fights as the

battle on the beach, members of the town have decided to organize recurring

commanders’ meetings for those interested in leading battles. Anyone interested

(including those with and without prior experience) are welcome.


The Trouble with Tuga: Perhaps unsurprisingly, the townspeople of Fortune’s Bend are

being hunted by the Hunter-Turned-Vargoth. While this has been suspected due to her

constant appearances, this was confirmed with the discovery of several lists detailing

each member of Fortune’s Bend from T’Barris and their presumed weaknesses.


Konnigstrava Outings: A few expeditions were made into Konnigstrava: one to harvest

mushrooms and one to deliver a plague cure. This second was beset by a number of

werewolves - apparently, Plagued Undead aren’t the only trouble travellers should

expect. Slate is currently looking for a way to get some interested townspeople official

papers to aid in future missions.


Brought to you by The Fortune Teller Staff

(Recap of May 2025 Event)

Recent Posts

See All
An Overview of Recent Events #8

The Clockwork Butcher’s Arrival The mood was grim as the town gathered for the first time since Eltiel’s fall. General Kiernan Jowenys had made his intentions very clear: Fortune’s Bend was to surrend

 
 
 
An Overview of Recent Events #7

The Fall of Eltiel While this newspaper prefers a somewhat-linear chronicle of events, it would be an immense oversight not to address the tragedy that has befallen Aeledd. Eltiel has fallen, and word

 
 
 
An Overview of Recent Events #5

The Maelstrom and the Lariat A dry weekend was apparently not in the cards, however, as Captain Jax stumbled into the tavern, soaking wet and shivering. He told the town that he’d been sailing a ship

 
 
 

Comments


bottom of page